redemption
This will be my first game.
I’m using Godot 4.
It is a single-player, top-down 2D shooter.
This game tells the story of a soul in hell, Koyma.
Koyma was allowed to leave hell by going through a series of challenges.
Each level will have a distinct difficulty, represented by a sin or bad human behaviour like anger, anxiety, fear, greed, etc.
The game will also use music to set the mood.
My main intention is not to create a bullet-hell game or make it take hours. I have always liked playing games that made me feel something, and this is my main objective in this game.
Who knows if this will become what I think it will. If that happens, I may make game development my new career.
I have Aseprite, an easy tool for creating 2D art. Although I tried creating assets for this game, I’m not an artist.